discussion

Secrets to Design

Sara Sprenkle, 2008/09/17 13:07

Read The secret to designing user-friendly interfaces for desktop software and write a comment that contains the following information:

  • On a scale of 0 to 9, your interest in this paper
  • Summarize the three main ideas of the paper, briefly
  • How does this paper relate to our class?
  • At least one question for class discussion

Discussion

Anne Van Devender, 2008/09/18 18:34

My interest level in this paper is an 8. The explanation was very interesting, but they could have gone a step further with examples.

The three main ideas of this paper were 1)Good design is about more than presentation (look and feel) 2) In accessing usability one must consider how the user “feels” after they use the product and 3) The crucial aspect of design is taking a multifaceted approach to product development combining opinions from all aspects (marketing, design, programming, manufacturing, etc.).

I thought this paper was relative to our class in that it seemed to expand upon the “Contexual Design” concepts and put it in a more readable and understandable language. UED was made clear through Norman's explanation. It did a good job of outlining the steps needed for successful design.

Although I am sure I could find this in his new book, I wonder what Norman mean when he says “I have a sense of deja vu”? Does he see specific patterns in design of these “future things”? Are they predictable in any way?

Nicole Carter, 2008/09/19 00:42

My interest in this paper is a 6, but as I start reading it becomes about an 8 because who really thinks that psychology and engineering go together? But they do.

The three main points of this paper were that the entire system around a product needs to be usable, there is a feeling of happiness that should be the result of using a well designed product, and that a production company should not be working as independent teams, but together.

This paper relates to class because this multidisciplinary team effort was presented in the contextual design reading.

Everyone talks about the importance of users, and to know them you must know their behaviors. How many people actually use psychologists in the design process? How many people actually study Psychology along with computer science/ engineering?

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