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courses:cs211:winter2011:journals:chen:chapter_6 [2011/03/30 17:28] – [6.5 RNA SECONDARY STRUCTURE] zhongccourses:cs211:winter2011:journals:chen:chapter_6 [2011/04/06 16:41] (current) – [6.9 Shortest Paths and Distance Vector Protocols] zhongc
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 +====== 6.8 Shortest Paths in a Graph ======
  
 +Negative weights would change everything that made the Greedy appropriate. Thus we cannot 
 +make decision only relying on local inforamtion at each step b/c a big negative edge that 
 +come later may drastically change the picture.
  
 +Some constraints:
 +No negative weight cycle
 +If some path from s to t contains a negative
 +cost cycle, there does not exist a shortest s-t
 +path.
 +we can loop forever and get ever smaller.
  
 +
 +Reccurence:
 +
 +OPT(i,v): minimum cost of a v-t path P using
 +at most i edges
 + This formulation eases later discussion
 +• Original problem is OPT(n-1, s)
 +
 +
 +DP
 +
 + Case 1: P uses at most i-1 edges
 +• OPT(i, v) = OPT(i-1, v)
 + Case 2: P uses exactly i edges
 +• if (v, w) is first edge, then OPT uses (v, w), and
 +then selects best w-t path using at most i-1 edges
 +• Cost: cost of chosen edge
 +
 +Implementation
 +for every edge number,
 +for possible node v
 +for each edge incident to v 
 +find out foreach edge (v, w) ∈ E
 +M[i, v] = min(M[i, v], M[i-1, w] + cvw )
 +
 +
 +O(mn) space.
 +
 +General process of DP
 +
 +Review: Dynamic Programming Process
 +1. Determine the optimal substructure of the
 +problem  define the recurrence relation
 +2. Define the algorithm to find the value of the
 +optimal solution
 +3. Optionally, change the algorithm to an
 +iterative rather than recursive solution
 +4. Define algorithm to find the optimal
 +solution
 +5. Analyze running time of algorithms
 +
 +
 +Interesting/readable: 8/8
 +
 +
 +
 +====== 6.9 Shortest Paths and Distance Vector Protocols ======
 +
 +Problem Motivation:
 +One important application of the Shortest-Path Problem is for routers in a
 +communication network to determine the most efficient path to a destination.
 +
 +
 +attempt:
 +Dijkstra's algorithm requires global information of network- unrealistic
 +we need to work with only local information.
 +
 +
 +Bellman-Ford uses only local knowledge of
 +neighboring nodes
 + Distribute algorithm: each node v maintains its
 +value M[v]
 + Updates its value after getting neighbor’s values
 +
 +
 +Problems with the Distance Vector Protocol
 +One of the major problems with the distributed implementation of Bellman-
 +Ford on routers (the protocol we have been discussing above) is that it’s derived
 +from an initial dynamic programming algorithm that assumes edge costs will
 +remain constant during the execution of the algorithm.
 +That is, we might get into a situation where there is infinite looping of mutual dependancy.
 +
 +could fail if the other node is deleted.
 +
 +
 +Solution:
 +
 + Each router stores entire path Not just the distance and the first hop
 + Based on Dijkstra's algorithm
 + Avoids "counting-to-infinity" problem and related
 +difficulties
 + Tradeoff: requires significantly more storage
 +
 +Interesting/readable: 5/5
  
  
courses/cs211/winter2011/journals/chen/chapter_6.1301506110.txt.gz · Last modified: 2011/03/30 17:28 by zhongc
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