====== Chapter 3 ====== My notes on Chapter 3 readings ===== 3.1: Basic Definitions & Applications ===== * Graphs are the coolest. A graph is a collection V of vertices and a collection E of edges such that each edge eāˆˆE joins exactly two vertices in V. * They can be used to model a lot of things: * transportation networks * communication networks * information networks * social networks * dependency networks * A //path// is a(n order-dependent) sequence of vertices such that there are edges between every consecutive pair of vertices in the sequence and that sequence gets you from one vertex to another. * A //cycle// is a path from any vertex back to itself that contains at least two other vertices. * A graph is then //connected// if there is a path in that graph connecting any two vertices. * If the graph is directed, it's //strongly connected// if there's a path from any vertex u to any other vertex v, and vice versa. * An undirected graph is a tree if it has no cycles. * Every n-node tree has exactly n-1 edges * A bipartite graph is a 2-colorable graph - you can color the vertices using two colors such that no two adjacent vertices are colored the same. * I love graphs, so this section was an easy read. 10/10. ===== 3.2: Graph Connectivity & Traversal ===== * Let's say we want to determine whether two vertices, //s// and //t//, are connected in a graph //G//. That is, whether there exists any path //p// in //G// such that both //s// and //t// are both on that path. How could we do this? We propose two algorithms to find all vertices in a connected component, starting at a vertex //v//. * Breadth-first search: Add vertices one layer at a time in order of layer. Thus, add all vertices directly connected to //v//, then all vertices connected to something connected to //v//, and so on. * There exists a path from //v// to some vertex //t// iff //t// is in some layer //j//. * If two vertices are connected by an edge //e// in //G//, then those two vertices are at most one layer apart. * The layer a vertex //w// is in is it's shortest path to vertex //v//. * Depth-first search: Add vertices to the discovered vertices by going as far as you can from connected vertex to connected vertex. When you meet a dead-end, turn around and pick another connected vertex to search. * Sets of connected components can be found by looking at a graph//G//, and placing all vertices discovered by either BFS or DFS for an arbitrary node, then exploring all nodes not yet discovered in the same way. * We know that if two vertices are in //G//, their connected components are either the same or disjoint. * Made sense in class, made sense in the book. 10/10. ===== 3.3: Graph Traversal: Queues & Stacks ===== * We can represent a graph as either an adjacency list or an adjacency matrix. * The list form requires O(n+m) for storage and vertex removal, O(n) for access, and O(m) for edge removal, but has constant-time addition of edges and vertices. * The matrix requires O(n^2) for storage, vertex addition, and vertex removal, but has constant-time access, edge addition and edge removal. * In spite of the fact that adjacency matrices seem worse, they're often preferred, especially to find all edges incident to a specific vertex. * Both BFS and DFS take O(//n+m//) time complexity, where //n// represents the number of vertices and //m// the number of edges in //G//, assuming you use an adjacency //list//. * Made sense in the book, kind of dry. 7/10. ===== 3.4: Testing Bipartiteness ===== * Bipartite graphs contain no odd cycles. * We can use breadth-first search to determine whether a graph is bipartite. We can then say: * No edge of G joins two vertices of the same layer, thus G is bipartite and we can color the even layers one color and the odd another. * xor * An edge joins two vertices in the same layer, G contains an odd-length cycle, so G is not bipartite. * This book section wasn't very interesting. 7/10. ===== 3.5: Digraphs & Connectivity ===== * We represent digraphs as two adjacency lists, one of which is all in-edges and one of which is all out-edges. * BFS & DFS are essentially the same now, with the following changes: * BFS is given by finding all vertices with in-edges from our starting vertex to any other vertex. * DFS is given recursively from vertex //v// by finding a vertex with an edge //v ā†’ u//. * A digraph is strongly connected if for every pair of vertices (u,v) there exist paths u ā†’ v and v ā†’ u. * If two vertices u,v are mutually reachable and v,w are mutually reachable, then u,w are mutually reachable. * The strongly connected components of two vertices in a digraph D are either disjoint or identical. * Well-written and interesting and delightful. 10/10. ===== 3.6: Directed Acyclic Graphs & Topological Orderings ===== * A Directed Acyclic Graph is a directed graph without cycles. Go figure. * They can be used to determine precedence relationships. * A //topological ordering// of a directed graph G is an ordering of its nodes as v_1,v_2,...,v_n such that for each edge (v_i,v_j), i